Erlang Shen Abilities Guide

Erlang Shen


Erlang Shen, the illustrious sage, one of the first Chinese gods introduced to smite. He is a physical warrior. His kit gives him high single target damage with high attack speed and most importantly… HE HAS A DOG COMPANION!


            Starting with his passive ability, which is about his dogo. He brings his howling celestial dog with him everywhere he goes. In game, whenever Erlang Shen lands an auto attack, the dog takes a bite at his opponent too. For each basic hit landed by Erlang the dog will hit the same opponent for 15% of erlangs basic attack power. Which triggers items for basic attacks at 15% of their normal damage and most important about the dog, the dog can crit!


            His 1 ability is called spot weakness, which is a self-buff. Erlang gains additional physical power on each strike. While on cooldown, successful basic attacks reduce the cooldown of this ability by 1 second. The cooldown part of the ability is a blessing and a curse. Use it wisely. It will come off of cooldown pretty quickly. Just because the ability is up. Does not mean you should always use it. It will drain your mana.


            His 2 ability is called pin. This is a ground target ability. Erlang Launches a spear fragment forward which will root enemies in place that are in the center circle. The radius ability is 20. One thing to note is that the time between casting and the ability landing is based on the distance the spear will travel. The duration of the root is 1 second. Damage scaling is 85/130/175/250/265


            His 3 ability is called 72 transformations this ability is a fun one. The ability is a lot like sun wukongs transformation ability. This is a dash ability, Erlang can dash forward in to two different forms, a mink or a turtle. MINK: dashes forward damaging all enemies but stopping at the first enemy god hit. After transforming out of mink form. Erlang will gain an increase in attack speed and ignore basic attack slows. TURTLE: (fun form) Shen dashes forward knocks up all enemies in his way and gains a small shield for 12 seconds.  


Mink damage: 70/130/190/250/310 


Attack speed: 15/20/30/35%   


Turtle damage: 75/125/175/225/275 


Shield health: 70/110/145/180/215


            His Ultimate ability is 9 turns blessing. This is a cone ability type and a taunt. Erlang taunts enemy gods and gains damage mitigations for 4 seconds. After 4 seconds, Erlang Heals for a flat amount and 15% of his max health. This is ability could put you in a lot of trouble. You do not always have to taunt an enemy to use the ability. sometimes if you just need a little bit of health. You can just cast the ability


Taunt: 1.2 seconds 


Heal: 150/225/300/375/450 + 15% of max health


Damage Mitigations: 10/11.25/12.5/13.75/15%


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